Night Time Pand (maf hangout)
+4
OreoCrunch
Tasmann
Nightwing
Lightsender24
8 posters
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Night Time Pand (maf hangout)
As i see it we need a different map cycle because of our server has been getting more than aod.
1: death star: because death star is the best map
2: get rid of lunar base its too cramped when we get 20+ players
3: tantive 4 because its an underused map that in my opinion is much better than lunar when it comes to battles
4: Hoth because why not
5:pool party (POOOOOOOOOOOOOL PARTAH!)
6: no more theed it only works on low pop
7:kamino because it seems people like it
8: smuggler because its fun with a fuck ton of player(remember all wookies vs imps hehe)
what do you guys think about this also give your own suggestions for the map cycle.
1: death star: because death star is the best map
2: get rid of lunar base its too cramped when we get 20+ players
3: tantive 4 because its an underused map that in my opinion is much better than lunar when it comes to battles
4: Hoth because why not
5:pool party (POOOOOOOOOOOOOL PARTAH!)
6: no more theed it only works on low pop
7:kamino because it seems people like it
8: smuggler because its fun with a fuck ton of player(remember all wookies vs imps hehe)
what do you guys think about this also give your own suggestions for the map cycle.
Lightsender24- 3 - Lance Corporal (LCpl)
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Re: Night Time Pand (maf hangout)
Lunar base is one of the best maps in mb2 lol
Nightwing- 11 - Major (Mjr)
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Re: Night Time Pand (maf hangout)
No custom maps will be put on the standard rotation.
Tasmann- 12 - Colonel (Col)
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Re: Night Time Pand (maf hangout)
More people hate pool party than like it
OreoCrunch- 13 - Lieutenant General (LtGen)
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Re: Night Time Pand (maf hangout)
Lunar is a very good map for large fights, I wouldn't recommend pulling it out.
Custom maps are VERY dividing. There are (or used to be) people that just played on servers with custom maps.
Tantive 4 is buggy, not recommended if you want to attract and keep lots of people.
I personally hate theed, but it is a map that can handle a large pop.
Smuggler is a tiny ass map. It may be lulz with large pop, but 'serious' (AOD kiddies) will ragequit on that map. That might be a good or bad thing, depending on your point of view.
+1 on Kamino and Death Star
Custom maps are VERY dividing. There are (or used to be) people that just played on servers with custom maps.
Tantive 4 is buggy, not recommended if you want to attract and keep lots of people.
I personally hate theed, but it is a map that can handle a large pop.
Smuggler is a tiny ass map. It may be lulz with large pop, but 'serious' (AOD kiddies) will ragequit on that map. That might be a good or bad thing, depending on your point of view.
+1 on Kamino and Death Star
stormjedi- 10 - Captain (Cpt)
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Re: Night Time Pand (maf hangout)
dont do custom maps, its not 2006 anymore
ColoFett- 17 - Mandalore (Mdr)
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Re: Night Time Pand (maf hangout)
it is,ColoFett wrote:dont do custom maps, its not 2006 anymore
 you just got to believe
Lightsender24- 3 - Lance Corporal (LCpl)
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Re: Night Time Pand (maf hangout)
I like the idea of a new or expanded rotation, (so long as yavin isn't in it pls) also activating the anti stack feature would be a godsend
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
set d1 "map mb2_deathstar; set nextmap vstr d2; rcon mbmode 0"
set d2 "map mb2_theed; set nextmap vstr d3"
set d3 "map mb2_corellia; set nextmap vstr d4"
set d4 "map mb2_coruscant_chase; set nextmap vstr d5"
set d5 "map mb2_kamino; set nextmap vstr d6"
set d6 "map mb2_mustafar; set nextmap vstr d7"
set d7 "map mb2_mygeeto; set nextmap vstr d8"
set d8 "map mb2_sdestroyer; set nextmap vstr d9"
set d9 "map mb2_enclave; set nextmap vstr d10"
set d10 "map mb2_lunarbase; set nextmap vstr d11"
set d11 "map mb2_cloudcity; set nextmap vstr d12"
set d12 "map mb2_tatooine; set nextmap vstr d1"
How's this?
set d2 "map mb2_theed; set nextmap vstr d3"
set d3 "map mb2_corellia; set nextmap vstr d4"
set d4 "map mb2_coruscant_chase; set nextmap vstr d5"
set d5 "map mb2_kamino; set nextmap vstr d6"
set d6 "map mb2_mustafar; set nextmap vstr d7"
set d7 "map mb2_mygeeto; set nextmap vstr d8"
set d8 "map mb2_sdestroyer; set nextmap vstr d9"
set d9 "map mb2_enclave; set nextmap vstr d10"
set d10 "map mb2_lunarbase; set nextmap vstr d11"
set d11 "map mb2_cloudcity; set nextmap vstr d12"
set d12 "map mb2_tatooine; set nextmap vstr d1"
How's this?
Tasmann- 12 - Colonel (Col)
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Re: Night Time Pand (maf hangout)
I personally like that, it's been awhile since I've played Mustafar  (oh all those spook spots) I think this adds a good variation on the rotation.
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
sounds great i would just prefer mygetto off the list its too much of a sniper festTasmann wrote:set d1 "map mb2_deathstar; set nextmap vstr d2; rcon mbmode 0"
set d2 "map mb2_theed; set nextmap vstr d3"
set d3 "map mb2_corellia; set nextmap vstr d4"
set d4 "map mb2_coruscant_chase; set nextmap vstr d5"
set d5 "map mb2_kamino; set nextmap vstr d6"
set d6 "map mb2_mustafar; set nextmap vstr d7"
set d7 "map mb2_mygeeto; set nextmap vstr d8"
set d8 "map mb2_sdestroyer; set nextmap vstr d9"
set d9 "map mb2_enclave; set nextmap vstr d10"
set d10 "map mb2_lunarbase; set nextmap vstr d11"
set d11 "map mb2_cloudcity; set nextmap vstr d12"
set d12 "map mb2_tatooine; set nextmap vstr d1"
How's this?
Lightsender24- 3 - Lance Corporal (LCpl)
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Re: Night Time Pand (maf hangout)
I think if we took maps off for having one specific popular play style or class, we would have to remove most of them. I think having one or two larger maps for snipers isn't a big deal, but that's just me
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
Anyone else want mygeeto gone?
Tasmann- 12 - Colonel (Col)
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Re: Night Time Pand (maf hangout)
What about the idea of anti stacking and ghosting? I don't know if that's up for debate, or has already been talked about, but I feel like it's something worth discussing.
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
How about adding Raxus?
_rgop- 1 - Private (Pvt)
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Re: Night Time Pand (maf hangout)
Oh we should add the new map mb2_eravana, it's from the force awakens when Han, Chewie, Rey, and Finn escape the garbage ship or w/e.
OreoCrunch- 13 - Lieutenant General (LtGen)
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Re: Night Time Pand (maf hangout)
Once I get home I'm going to have to check that one out. Is it pretty balanced?
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
I played it for a couple rounds and I'm going to say it's a pretty solid map, wasn't hard for me to figure out objs and shit.
OreoCrunch- 13 - Lieutenant General (LtGen)
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Re: Night Time Pand (maf hangout)
Yeah but the real question is, how many spook spots are there.
SpookedGaming- 4 - Corporal (Cpl)
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Re: Night Time Pand (maf hangout)
thousands.
OreoCrunch- 13 - Lieutenant General (LtGen)
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